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Welcome to the FCN!
We are a 32 team coach mode league using Madden 2004 for the PC.
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FCN Information
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FCN Rulebook
0. League Basics
0.01 - Commissioner’s Contact Information
0.02 - Commissioner Roles
0.03 - Assistant Commissioner’s and Roles
0.04 - Owner Requirements
0.05 - Regular Season Schedule
1. Setting up Your Game
1.01 - Vacations, Out of Town, Family Emergencies, Sick, etc
1.02 - Getting your Game Scheduled
1.03 - Owner No-Shows
1.04 - What Do I Need to Play my Game?
2. Disconnections
2.01 - Continuing your game with a Saved File
2.02 - Continuing Without a Saved File - Option 1
2.03 - Continuing Without a Saved File - Option 2
3. Playing Your Game
3.01 - General Etiquette
3.02 - Hurry Up, No Huddle, and Milking the Clock
3.03 - Offensive Pre-snap Adjustments
3.04 - How Players line up
3.05 - Going for it on 4th Down
3.06 - Special Teams
3.07 - Banned Features
3.08 - Defensive Pre-snap Adjustments
4. Following Your Game
4.01 - Away Team
4.02 - Home Team
4.03 - Not Completing your Task
5. Team Management – Regular Season
5.01 - Playbooks and Game Plans
5.02 - Depth Charts
5.03 - Transactions
5.04 - Weekly Schedule
5.05 - Formation Subs
6. Injuries
6.01 - Injury Chart
6.02 - Playing Injured Players
7. Player Development and Regresion Help
7.01 - FCN Canada
7.02 - Back-up HB, QB, or OL Program
7.03 - #2 TE, #3 WR, or #1 FB Program
8. Offseason
8.01 - Hold Outs
8.02 - Franchise Tag
8.03 - Unrestricted Free Agency (UFA)
8.04 - Restricted Free Agency
8.05 - Trading
8.06 - Draft
8.07 - Duplicate Numbers
8.08 - Position Changes
8.09 - Schedule
8.10 - Rookie Contracts